ONE RESEARCHED STORY · TWO VISUAL APPROACHES
The same researched five-scene story, retold with illustrated Mikal Bridges and Eddy Curry characters.
Five scenes. Curry’s trade, the picks it cost, and the later Bridges deal.Make your own story →
AI animation studio
Answer a few quick questions, share a link, and Programmable reads it, pitches ideas, lets you approve the storyboard, then builds and checks every scene.
Try it free · no sign-up
Add up to three screenshots of your product. We pick up your brand colour, zoom into the busiest parts of each screen and click your buttons, all in a few seconds.
Runs in your browser. Your screenshots are never uploaded.
Want the real thing? Programmable reads what is on your screens, writes the story, animates every scene in your brand and checks each one before you see it.
Make it great with AIStory chat, start to finish
Here is a whole session, from an RSS feed to an exported portrait cut. Every message is the kind of thing the chat actually gives you.
Hi! What are you making?
What are you starting from?
https://rivercitytransport.org/feed.xml
Where will it be shown, and how long?
Pick a look
The biggest story in River City Transport’s feed is the new river crossing: posts cover the foundations (Mar 2021), towers (Nov 2021), main cables (Jun 2022), the deck lift (Feb 2023) and opening day in May 2024, plus a traffic forecast.
Four ways to explain it. Pick one and I’ll research and plan it:
Three years, one crossingThe bridge builds itself as the playhead moves from 2021 to opening day.
Detours while it was builtClosures and reroutes drawn on the river map.
The commute, before and afterThe old ferry route stays visible while the new crossing replaces it.
Opening-day numbersTraffic, crossings and ferry riders as the ribbon is cut.Let’s make: Three years, one crossing
Storyboard ready for review · 6 scenes. Nothing has been animated yet.
You edited two timings: towers 3s → 2s, opening day 2s → 3s. Total stays 15s.
Your story is ready: 15 seconds, 6 scenes. The facts panel shows how each claim held up.
What next?
Portrait for social, 18 seconds. And drop “busiest crossing”.
Done. Portrait at 600 × 800, 18 seconds: the extra 3 seconds go to opening day, and the unsourced line is gone. Same research, no new search. Saved as version 2.
v2 · portrait · 18sOne researched story · two visual approaches
Watch the complete five-scene story. Switch between the original basketball photography and the animated-character version; both follow the same researched Curry and Bridges trade timeline.
15 playable samples
3 formats and 12 visual structures, each a real animation built by the studio. Click any card to play it.
How it works
Four steps, one conversation. You stay in charge of the story; the studio does the building and the checking.
Share a link, a feed or an idea. The chat reads it and pitches concrete ways to animate it.
Research is cited once. You get every scene with its caption and seconds to edit.
Each scene is animated, played back, reviewed as rendered frames and fixed if text clips.
Ask for changes in plain words, then export HTML, MP4 or GIF, or share a link.
Pricing
Start free. Choose a monthly plan with credits included, or run the studio on your own Anthropic key with an Own key plan at the same price.
Our AI, credits included every month. No key needed.
from$29/ month
About 100 credits per typical film, billed at what it actually costs.
Monthly plans cancel anytime
You see the cost first. Each action shows its credits before you run it. If a run cannot finish, you keep the best version it reached and pay only for the AI it actually used.
Your Anthropic key, with a monthly animation allowance.
from$29/ month
Your key stays with you. Add it in Settings; it stays in your browser tab and is never saved to a project. Model calls are billed to your Anthropic account.
0 credits once your email is verified (enough for a storyboard, chat and a revision), plus the starter compositions and the editor. Free credits do not refill.
A typical film is about 100 credits. A run reserves up to 100 credits while it works and settles to what it actually used when it finishes. Chat, translation and other AI help are billed the same way, in small amounts. If a run cannot finish, you keep the best version it reached and pay only for the AI it used.
Move up a plan any time from your account. Plan credits never expire while your account is open.
If you already pay for Anthropic, an Own key plan runs everything on your key with no credits. Each plan includes a monthly number of animations (a generate, regenerate or variant); revisions, polish and chat are not counted. New character artwork needs your own OpenAI key, or is paid from credits.
It is never stored on our servers or saved to a project. It stays in the browser tab you are working in and travels only with your own requests.
Managed AI has a daily safety limit per account to stop runaway usage. Own key plans have their monthly allowance; upgrade anytime.
Paste a URL or type an idea. Pick an idea, approve the storyboard, and only then does anything get built.